Pause and UnPause a Rigidbody in Unity 2

Nerd stuff ahead.  I needed to freeze a Rigidbody attached to an Object during a scene transition and then unfreeze and maintain the same velocity after the scene has finished loading. It sounds simple but Unity does not appear to have pausing/resuming functionality natively on a Rigidbody. You may be thinking that Sleep or WakeUp functions will help you; ...